Introduction

Hello! welcome to the Game Tester blog of Glenn Lattiere. Here I will be posting videos and comments about the current games I am playing. The videos will show the bugs I have found on my own throughout game play. The comments will explain how to activate the bugs.

I am pursuing a career into the gaming industry as a QA Game Tester. I love playing games of all kinds. I graduated from the College for Creative Studies with a BFA, major in illustration. Game Testing isn't the only goal of mine in this controller grabbing industry. Future plans consist of becoming lead QA tester, concept artist, character artist and more. I plan to move up in the ranks as I bring prior knowledge to each job and perform better than before.

Thank you for visiting, and I hope you not only enjoy this blog but learn something as well.

inFamous. bug 3





-BUG 3-

I actually found this bug when I first played inFamous, but I traded it in. I recently purchased a used copy to post this video and for some reason, on this new disc I’m not able to do it exactly as before. However I was able to perform a similar bug only from the other side of the crate. I’m at the part where I enter a closed area of crates and traps set for Cole in his search to save his friend Zeke.

Objective 1- Continuously jump and then roll toward the corner of the inside of the crate and Cole will shift into the other side of the wall. As a result he will be inside of the crate.

While inside he can walk around but cannot exit the crate. I rotated the right analog stick to show a good view of him inside it.

The second part of the video shows Cole from inside the crate and when I tried walking out of the crate Cole froze and again could only rotate on a Y axis. Then I tried to jump while in the frozen position and he shifted below the surface of the entire level and remained stuck in mid air in a falling position. I then rotated the right analog again to show how Cole floated under the level. I then moved the left analog stick and he shifted back above ground level and back to normal.

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